

First-year high schooler Midori Asakusa loves anime so much, she insists that "concept is everything" in animation. While she spends her time doodling endless ideas and settings in her sketchbook, she hasn't taken the first step to creating anime, insisting that she can't do it alone. After Asakusa's money-loving best friend Sayaka Kanamori notices her genius and drive – and when it becomes clear that their classmate and charismatic fashion model Tsubame Mizusaki wants to be an animator – the energetic trio start an animation club. Together, the three aim to realize the "ultimate world" that exists in their minds, as they come to see the power that fiction and imagination have on their lives and the world around them.
Status
Ended
Type
Scripted
Seasons
1
Episodes
12
12 episodes

This show combines cold hard science with some of the craziest, most spectacular and painful user generated clips ever recorded. Richard Hammond introduces all manner of mishaps featuring brave, if misguided individuals from around the world and then explains the science behind their failure and humiliation with the use of bespoke animations and super slo-mo cinematography. Every episode features between 50 and 60 clips of misadventure – ordinary folk making extraordinary mistakes. Each week watch stunts involving weightlifting, shooting guns or jumping over cars, that have gone wrong, paused, re-wound, and re-played and analysed to determine exactly what went wrong and why. Richard explains the physics, chemistry and biology at play, then presents forensic details to explain the stupidity that resulted in failure. He’ll look at everything including weight, volume, momentum, combustion and even how the brain operates. This is misadventure explained. This is the Science of Stupid.

Sakaki Sowande (voice)

Years ago, many magical "Artifacts" were stolen and scattered throughout the world. They fell into the hands of people who were not supposed to know of their existence. The Hoshisato family of magicians has special access to the Artifacts, and they take it upon themselves to return them to their rightful place. Despite her inexperience, Kana wishes to aid her parents, doing her best to improve. Meanwhile, her childhood friend Makoto has come to their mansion to study magic under her father's tutelage. Hatena is excited to see her friend again, only to be utterly disappointed when the person she thought to be a girl all these years turns out to be a boy. Before long, Makoto comes to know of the Artifacts. Unfazed, he continues to strive to fulfill his promises and stay true to why he learns magic - to ease the sadness of people around him and, most importantly, to become a person worthy of being Hatena's partner.