

During the Gorbachev years, Platon Makovski and his four buddies are university students who jump on the private capitalism movement. Fast-forward 20 years, Platon finds himself the richest man in Russia, having sacrificed his friends to get to the top. But with this cynical rise, comes a brutal fall.
Status
Released
Original Language
RU

After a stunning victory at a cyber sport tournament, the winning gamers are awarded CDs with a brand new game. After playing this game, each of them is affected with some force, turning their gaming abilities into real ones. They each become the best fighters, shooters and racers in real life. However, this does not go unnoticed. Through blackmail, cheating and bribes, authorities offer the gamers a "job". But as soon as the lies are revealed it becomes clear that they are not heroes saving their country but nothing more than paid assassins. Moreover, the producer of the game is keeping many more of the same CDs, so many more "heroes" like themselves could also be produced. Now the gamers have to find the CDs and either destroy them or create an army of gamers and rule over all. The team becomes divided into two, each pitted against the other


Belenkiy
In the mountains, they stand alone against whatever will happen. For the several days they live in nature, they can rely only on themselves and each other. Elsewhere, there is always a fallback - here one is without a safety. This in itself can bring some to terror - the terror of having to rely on yourself - your own judgment, wits and fortitude. This is also the most incredible feeling of strength and independence. Knowing there is no safety means having to be one's own safety.