

User Score
4 votes
A tale of three Yakuza gamblers who traveled Japan during the samurai era living by their wits and sword skills. Told in 3 separate vignettes, each part tells the story of a different drifter’s life. Part 1: A man is on the run after killing two Hasshu Officials to avenge his Boss. He must make a life or death decision as he is asked to protect a gang from attack. Part 2: A pair of gamblers chased out of a crooked game must fight not only their pursuers, but the ghosts of their pasts as well. Part 3: A wanderer who wants to live according to the Yakuza Code, but is not sure that he can do so when asked to save a town from an evil official.
Status
Released
Original Language
JA
Former yakuza underling Kazuma Kiryū has recently been released from prison after a lengthy incarceration and is trying to piece his life together and distance himself from his yakuza past. Unfortunately, Kiryū's problems slowly escalate as he is pursued by a former associate, the baseball-bat-wielding psycho Gorō Majima, who has a grudge to settle with Kiryū.