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“Enter the dreamers”
When the Ninja find a young boy, Jan, under attack by strange shadow creatures, they leap into action. But their fighting skills prove useless against their new enemies' powers and Jan is captured. Just as hope begins to fade, the dream chasers arrive to help. Together, they turn the tide, only to discover they're actually in Jan's dream. Now, united with the dream chasers, the Ninja must free Jan and the dream world from the sinister Nightmare King.
Writer
Status
Released
Original Language
EN

ONE NINJA MUST TRAIN TO SAVE THEIR WORLD The great Devourer has been defeated, but Lord Garmadon is still at large and what's worse - he now holds the four Golden Weapons of Spinjitzu, and soon he commands both the Serpentine and the Ninjas' flying ship 'The Bounty'. The four Ninja must train Lloyd for his confrontation with his father, but with limited powers and without a home, it proves more difficult than they could have imagined. And Lloyd is not exactly an A-student either. Garmadon is bent on preventing Lloyd meeting his full potential. He unleashes a series of devious plots including the ultimate Mega weapon, enemy pirates, dark replicas of the four ninjas and a dangerous race across Ninjago. The destiny of the Green Ninja has yet to be fulfilled.

A turbulent day in a life, painted by air.