
User Score
0 votes
"Good Grief" is a loose version of the "Peanuts" gang (notice the names) as high school kids who are into role play games. A group of seniors who have been into a fantasy role playing game named Monsters & Mayhem has begun to expand into normal teen activities, but Chuck wants the gang to stick with the games. Chuck has the idea to use their spring break to go off on a real treasure hunt for a golden statue that was buried for a publishers publicity stunt and never found.
Director
Writer
Status
Released
Original Language
EN

Hoping to save his sick mother, a boy named Gunner and his friend Jo venture into the remote Wild Horse forest to search for a mythical figure who possesses the secret to immortality. When they go missing, Gunner's father Amos must immerse himself in his son's world to find them.

On the Arabian Peninsula in the 1930s, two warring leaders come face to face. The victorious Nesib, Emir of Hobeika, lays down his peace terms to rival Amar, Sultan of Salmaah. The two men agree that neither can lay claim to the area of no man’s land between them called The Yellow Belt. In return, Nesib adopts Amar’s two boys Saleeh and Auda as a guarantee against invasion. Twelve years later, Saleeh and Auda have grown into young men. Saleeh, the warrior, itches to escape his gilded cage and return to his father’s land. Auda cares only for books and the pursuit of knowledge. One day, their adopted father Nesib is visited by an American from Texas. He tells the Emir that his land is blessed with oil and promises him riches beyond his wildest imagination. Nesib imagines a realm of infinite possibility, a kingdom with roads, schools and hospitals all paid for by the black gold beneath the barren sand. There is only one problem. The precious oil is located in the Yellow Belt.