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Friends Doug and Gus wake up trapped in a sinister horror video game controlled by the evil GameMaster. To escape, they must navigate through a series of doors containing retro games and terrifying monsters, testing their bond in the process. With only three lives, failure means becoming the eternal pawns to the GameMaster.
Director
Writer
Status
Released
Original Language
EN
Budget
$400

Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.

Dave, an artist who has yet to complete anything significant in his career, builds a fort in his living room out of pure frustration, only to wind up trapped by the fantastical pitfalls, booby traps, and critters of his own creation. Ignoring his warnings, Dave’s girlfriend Annie leads a band of oddball explorers on a rescue mission. Once inside, they find themselves trapped in an ever-changing supernatural world, threatened by booby traps and pursued by a bloodthirsty Minotaur.