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Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.

Vampires exist. It is the duty of Hellsing, an organization sponsored by the British government, to hide that frightening fact and protect the blissfully unaware populace. Along with its own personal army, Hellsing also has a few secret weapons. Alucard, an incredibly powerful vampire, has been controlled by Hellsing for years. Although he dislikes being a servant to the Hellsing family, he certainly enjoys his job as Hellsing’s vampire exterminator. Seras is a fledgling vampire and a former police woman. Although reluctant to embrace her new self, she is still a valuable member of the organization. Integra Hellsing, the current leader, is usually fully capable of fulfilling her duty, but lately, vampire activity has been on the rise. Unfortunately, the cause is more alarming than anything she could have imagined...